Market Analysis

Global Gaming Market

Segment
Market Size

Total Gaming Market

$200+ billion (2024)

NFT Gaming

$25 billion

Football Gaming

$2.5 billion (FIFA, eFootball, etc.)

Blockchain Gaming Growth

45% YoY

Target Audience

VEFFUT targets four major user segments:

  1. Football Fans - 3.5 billion globally

  2. Fantasy Football Players - 60+ million active users

  3. Crypto Enthusiasts - 500+ million worldwide

  4. NFT Collectors - 50+ million collectors

Competitive Analysis

Platform
Issue
VEFFUT Solution

STEPN

Unlimited GMT supply → Hyperinflation

Capped VGT supply + burn

Axie Infinity

SLP unlimited → Token death spiral

VFT burn mechanisms

Sorare

Centralized, no token

Decentralized + dual tokens

FIFA Rivals

Limited crypto integration

Full Web3 integration

Market Opportunity

The intersection of football fandom, blockchain gaming, and NFT collectibles represents a massive untapped market. VEFFUT is positioned to capture this opportunity by offering:

  • True digital ownership through NFTs

  • Sustainable play-to-earn mechanics

  • Engaging gameplay for football fans

  • Decentralized governance through VGT token

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