NFT System

Player Cards

Rarity Levels

Rarity
Drop Rate
Avg. Stats
Max Level

Common

60%

60-70

10

Rare

25%

70-80

20

Epic

10%

80-90

30

Legendary

4%

90-95

50

Mythic

1%

95-99

100

Player Attributes

Attribute
Description

PAC (Pace)

Speed and acceleration

SHO (Shooting)

Finishing and shot power

PAS (Passing)

Vision and accuracy

DRI (Dribbling)

Ball control and agility

DEF (Defending)

Tackling and positioning

PHY (Physical)

Stamina and strength

Special Cards

  • Team of the Week (TOTW): Real-world performance based

  • Icons: Legendary retired players

  • Heroes: Club legends

  • Flashback: Past prime versions

  • Future Stars: Young prospects

Data & Licensing

Area
Status
Partner

Real-time Match Data

Active

Sportradar Integration

Player Statistics

Active

Opta Sports Data

Club Licensing

In Progress

Negotiations with major clubs

Player Image Rights

In Progress

Working with licensing agencies

League Partnerships

Planned 2026

Multiple leagues in discussion

VEFFUT is committed to proper licensing and data partnerships. Current player cards use statistical representations while licensing negotiations are ongoing. Full player likeness integration planned for 2026.

Manager Cards

  • Tactical bonuses for your team

  • Formation-specific boosts

  • Chemistry improvements

Stadium Cards

  • Home advantage modifiers

  • Crowd boost effects

  • Aesthetic customization

Consumables

  • Training cards (temporary stat boosts)

  • Chemistry styles

  • Position modifiers

  • Healing items

Card Leveling System

  • Earn XP by using cards in matches

  • Level up to improve stats

  • Max level based on rarity

  • Burn VFT to instant-level

NFT Staking

  • Stake player cards to earn VFT

  • Higher rarity = higher rewards

  • Bonus for complete team staking

  • Special staking pools for limited editions

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